GetPlayerByName unblockPlayerName if playerToBlock then spawn function this: UnblockPlayerAsync playerToBlock end else this.
ChatWindowWidget: AddSystemChatMessage "Cannot unmute ".
Default value — Enum.
After I finished writing I just had a thought: why not release the place file? But what about the old Bubble Chat? Like how we changed the colour of the bubble and the tail earlier, we need to make various assumptions about the structure of the chat and that they will remain true.
ScrollingFrame then -- If the chat is not in the visible frame then don't waste cpu cycles fading it out if messageGui.
ChatWindowWidget: SetFadeLock false end end end end if this.